Go back to S4S and in the cheats window ( CTRL+SHIFT+C) type studio.importall and watch as it imports all of those nice new textures for you. Step 4: This is why it’s important to save the files in the same folder and with the names S4S created. Step 3: Create your recolours/textures and save them with the file names of the corresponding diffuse textures/swatches you have in the folder S4S made. You’ll be left with the same amount of identical diffuse textures as there are swatches in your package. Go into that folder and delete everything that isn’t a main diffuse texture (all the files highlighted in the picture below are the ones you want to delete).
S4S will create a folder in the same location as your package that has all the various texture files associated with your package in PNG format. Step 2: Once you have your swatches in place, press CTRL+SHIFT+C (the same command to open the cheats window in TS4) and type studio.exportall Step 1: Open S4S and ready your package by creating your swatches (the easiest way to do this is to load a colour palette you’ve already prepared using Tools > Color Palette but you can do it manually if you need to) They make it a lot, lot easier to get your files in and out of the program (which is especially welcome when making walls and/or anything with a lot of swatches). I’m minded not everyone may know about the batch export and import cheats in Sims 4 Studio.